Web Update 19.10.2024

UV Tiles (UDIMs)

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UV tiles are a way to structure more than one texture set in multiple UV ranges within a texture set. By default with the traditional workflow, the texture repeats in each UV range. With UV tiles, each row becomes a dedicated texture instead. This workflow makes it possible to practically increase the general texture resolution by splitting the UVs into multiple texture sets. UV tiles currently only support the UDIM naming convention.

When exporting work to Marmoset Toolbag 4 you must be warned that Marmoset Toolbag 4 does not support reading UV Titles (UDIMs)
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