Web Update 19.10.2024

Bogie Sound

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This asset type inherits all mesh display characteristics, and adds Bogey-specific functionality such as physics and control mechanisms.

kind                                    "tracksound"
min-distance                            10
max-distance                            1000
category-class                          "ZS"

levels
{
  0                                     0.1
  1                                     3.3
  2                                     6.3
  3                                     8.3
  4                                     10.3
  5                                     13.8
  6                                     17.299999
  7                                     20.799999
  8                                     27.799999
}


kuid-table
{
}
When a supported asset is loaded into the game environment, its track-sound entries are scanned. These entries are then available to match any assets according to the criteria specified in the track-sound entry. While it is recommended that track-sound entries relate only to their parent asset, this is not strictly enforced. If no matching track-sound entry can be found for a given query, the default track sound KUID:-3:10194 is used.
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